// ----------------------------------------------------------------------------
// Classname:		CTexture
// Created:			August 24, 2010
//
// Description:		A simple class to hold an OpenGL texture in memory.  
// ----------------------------------------------------------------------------

#ifndef CTEXTURE_H
#define CTEXTURE_H

class CTexture {
public:
	CTexture();
	~CTexture();



private:
	GLuint		m_iTexID;			// OpenGL Texture ID
	GLuint		m_iTexWidth;		// Width and height of texture
	GLuint		m_iTexHeight;

};

#endif